Not every useful discovery is a catch

A voyage can bring back discoveries from the land as well as fish from the water. The official description singles out scrap metal and forgotten blueprints while encouraging exploration for rare and useful finds. This gives gathering its own place alongside fishing and trading.

Where exploration is described

Buildings, caves and shipwrecks are explicitly named as places to explore. Use the Submerged Land location logs to distinguish those environment types from verified named destinations. The description does not attach a particular blueprint, amount of scrap or guaranteed container to any of them.

Exploration records to keep separate
RecordWhat is supportedWhat is not established
Scrap metalA valuable resource named by the developers.Per-location quantities or a farming route.
Forgotten blueprintsA valuable kind of discovery.A complete recipe-unlock list or guaranteed drop.
Buildings, caves and wrecksEnvironments used to search for useful finds.Universal coordinates, access conditions or respawn timers.

Official description, not a hands-on test. Sources: Official Steam description and PC requirements — checked October 3, 2026

How finds connect to making equipment

Gathered resources support bait, harpoons, medicine and survival tools. Survival gear organizes those uses without claiming every item requires scrap or a blueprint. Recipe discovery is announced, but the exact relation between each blueprint and an equipment upgrade must be verified individually.

Build a useful discovery record

No exact blueprint coordinates or guaranteed drops are established. For exploration settings, use locations; for the vessel that carries supplies home, use boat preparation.

Search both land and water

The demo announcement expands the scavenging picture to cabinets, crates, floating debris and abandoned containers. It also describes using the ship’s radio to uncover destinations, picking locked containers and solving puzzles. These activities explain why exploration belongs beside fishing, but do not identify a specific blueprint in a specific container. Link a future discovery to the actual place and build before treating it as a repeatable source.

Crafting and skill progression are different records

The July Demo announcement separates workbench crafts from Fishing and Ship Upgrade Skill Trees. The store also names forgotten blueprints as discoveries. None of these descriptions establishes that every skill or craft requires a found blueprint.

Blueprint discoveries, workbench crafting and skill progression
SystemPublished examplesWhat remains unknown
Blueprint discoveryForgotten blueprints found while exploringExact drops, coordinates and recipe mapping
Workbench craftingLures and tackle in the Demo feature planIngredients, quantities and recipe prerequisites
Fishing Skill TreeFishing upgrades in the Demo feature planFull tree, costs and unlock order
Ship Upgrade Skill TreeHull Armour Mk I, engines, storage and lanternCosts and links to found blueprints

Official description, not a hands-on test. Sources: Official Steam description and PC requirements — checked October 3, 2026 · DREADMOOR Secret Sauce Showcase and Demo News!

Frequently asked questions

Answers based on the official sources discussed in this guide.

Are exact blueprint locations and recipes available?

The cited sources describe discoveries and crafting, but do not establish a complete set of blueprint coordinates or recipes. This guide does not invent them.

What crafting was announced for the demo?

The feature list names workbench crafting for lures and tackle, alongside fish processing and skill-tree upgrades. See survival equipment for the named supplies.

THE ORIGINAL INFORMATION

Sources & scope

Official information checked 2026-10-06. Announced features may change between versions. This article does not claim hands-on gameplay testing.

CONTINUE YOUR DISCOVERY

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